The map reveals the locations of what the creature deemed most valuable within its area. You must choose the scale of the map when creating it, opting between nearby (e.g., one or two dungeon levels), local (e.g., a valley or community), or broad (e.g., a country or larger). Similarly, the map cannot account for any changes that occur after the creature's death. Any inaccuracies or faulty information held by the creature are represented on the map as well. It reveals the location of one source of treasure for every three caster levels you possess. The map you create is accurate to the best knowledge the creature had at the time of its death. You cannot cast this spell on a creature without a physical body, and the portion you remove must have a fairly level surface such as a piece of hide, carapace, or skin. You must cut this piece off yourself and the creature cannot have died more than 24 hours prior to the casting of this spell. ![]() ![]() ![]() You can take a piece from a dead creature's body and use it to create a map that reveals the locations of any valuables that creature knew about while still alive.
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